Resistance Wars (RW) are a special kind of battles.
They can be started only in those regions which are occupied by a foreign ruler.
10 supporting players are needed to start a RW; each of them must spend 1000cc to support the upcoming battle.
Once 10 players gave their support, the battle will immediately start.
RWs are fought between the occupying country and the region original owner.
If the invader wins the campagin, there will be no consequences on the situation, if the campaign is won by the Resistance, the region will be conquered back by its original owner.
In order to give your support to make a RW start, you need to be located in that specific region.
N.B.
A Resistance War can be started by anyone, also by enemies. Many times, Resistance Wars are started by enemies as a part of a clear strategy, so before investing in supporting a RW, you should be sure it's supported by your country and its allies.
They can be started only in those regions which are occupied by a foreign ruler.
10 supporting players are needed to start a RW; each of them must spend 1000cc to support the upcoming battle.
Once 10 players gave their support, the battle will immediately start.
RWs are fought between the occupying country and the region original owner.
If the invader wins the campagin, there will be no consequences on the situation, if the campaign is won by the Resistance, the region will be conquered back by its original owner.
In order to give your support to make a RW start, you need to be located in that specific region.
N.B.
A Resistance War can be started by anyone, also by enemies. Many times, Resistance Wars are started by enemies as a part of a clear strategy, so before investing in supporting a RW, you should be sure it's supported by your country and its allies.